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VIVENDI UNIVERSAL SINKS INTO THE RED AGAIN
Sep 14 2004 
Vivendi Universal reported a higher-than-expected second-quarter loss of $2.27 billion compared with a loss of (more)

DUNST PLAYS IMAGE GAME
Jul 20 2004 
Kirsten Dunst has indicated that she was allowed to exercise control over how her image (more)

VIDEO GAMES NOW FOURTH BIGGEST MEDIA DRAW FOR YOUNG MEN
Apr 6 2004 
As if to answer the folk singer's -- and advertisers' -- query "Where have all (more)

FOR STUDIOS, THE NAME OF THE GAME IS GAMES
Wednesday, April 6 2005    Digg!
The motion picture industry is still looking for a formula to port its movies to the video game platform. According to a study by market researchers The NPD Group reported in today's (Wednesday) Los Angeles Daily News, The Matrix video game sold about 2 million units. By contrast, sales of the "pure" video game Halo totaled $125 million on the first day it hit the shelves. "It took Spider-Man four days to do that [at the box office," Keith Boesky, an industry analyst based in Los Angeles, told the Daily News. Some studios, however, have begun to restructure their video game divisions and pump more money into them. "Our top brass has openly said this is a sector they wish to invest in. The growth in this division is obvious," Disney's Buena Vista Games spokeswoman Angela Emery told the newspaper.


KIDS SPEND MORE TIME WITH MEDIA THAN ADULTS SPEND WORKING
Friday, March 11 2005 
The average child between the ages of 8 and 18 now spends 6.5 hours a day with TV, the Internet, video games, radio, MP3 players and other media, according to a study released Thursday by the Kaiser Family Foundation and reported by Advertising Age. When children's multitasking is taken into account -- in which they are exposed to the content and advertising of two or more media at once -- their media engagement becomes the (more)

BRANDO RECORDED VOICE TRACKS FOR GODFATHER GAME
Thursday, February 3 2005 
Despite a report on Wednesday that in 1972 Marlon Brando had originally refused an offer to appear as Don Corleone in The Godfather because he didn't want to "glorify the Mafia," he recorded voice tracks for a video game shortly before his death which may appear to do just that. Game publishers Electronic Arts confirmed Wednesday that Brando had recorded the tracks for a game in which the players take the role of aspiring mobsters (more)

Headlines for Wednesday, May 30, 2012

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